Ao at the High-Stakes Table
Full rendered dialogue CG showing Ao calculating her next turn during a late-game round.
An inside look at concepts, sketches and much more.
Full rendered dialogue CG showing Ao calculating her next turn during a late-game round.
The primary tabletop interface showing deck draw logic, active card piles, and opponent status.
Sprite variations linked directly to Python state triggers when Ao holds a winning hand.
Initial Figma mockups exploring card ergonomics, text readability, and status meters.
High-detail background visual novel frame depicting Ao before the opening deal.
Primary character rigging setup in Clip Studio Paint prior to Live2D Cubism import.
Physical card test session notes and initial digital translation sketches.
Secondary outfit and expression state sheet designed for future character routes.
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